Thanks to the modular design you can indipendently zoom the screen while backdrops stays in place: system presets are preconfigured to use the zoomed-in view, a fine-tuned sweet spot between gaming area and system graphic backdrop, while display presets are preconfigured for a fullbody view against an elegant, dark wall background.
Fallback view maximizes gameplay area by completely hiding display borders and just showing a real-time generated bezel&frame from HSM Mega Bezel Reflection Shader, available with both per-system graphics and dark wall backdrops.
You can dinamically customize the level of display zoom at any time via a single parameter, textures layers logic will automatically take care of resizing for the best experience and easiness of use.
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